Journal Entry 5


Date: 22/04/2024

Activity:
Worked on juiciness assignment for the breakout game.
The finished features:
    Added some colors
    Camera shake on ball hit
    Bricks setup - nice custom rotation, scale, fade animation
    Stretchy paddle reacting to speed
    Juicy ball hit - scaling up and changing color
    Juicy brick hit - fading out, shrinking, color, move away
    Game fade in/out
    Ball trail
    Sounds

Notes:
The DoTween is very nice and easy to work with and a very powerfull tool. I think that from this experience it now makes sense to focus on this stuff after the majority of "actual" gameplay has been implemented. On the other hand it's a good idea to keep this in mind. For example, having sprites be attached as separated "child" objects might be a good idea as it allows for juiciness without affecting things like colliders etc.

Invested hours: about 3 hours total

Outcome:
build called breakout


Files

breakout.zip 30 MB
Apr 22, 2024

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